SKIP: FAILED #version 310 es precision mediump float; layout (binding = 0) buffer SB_RW_1 { uint arg_0; } sb_rw; void atomicLoad_fe6cc3() { uint atomic_result = 0u; InterlockedOr(sb_rw.arg_0, 0, atomic_result); uint res = atomic_result; } void fragment_main() { atomicLoad_fe6cc3(); return; } void main() { fragment_main(); } Error parsing GLSL shader: ERROR: 0:11: 'InterlockedOr' : no matching overloaded function found ERROR: 0:11: '' : compilation terminated ERROR: 2 compilation errors. No code generated. #version 310 es precision mediump float; layout (binding = 0) buffer SB_RW_1 { uint arg_0; } sb_rw; void atomicLoad_fe6cc3() { uint atomic_result = 0u; InterlockedOr(sb_rw.arg_0, 0, atomic_result); uint res = atomic_result; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void compute_main() { atomicLoad_fe6cc3(); return; } void main() { compute_main(); } Error parsing GLSL shader: ERROR: 0:11: 'InterlockedOr' : no matching overloaded function found ERROR: 0:11: '' : compilation terminated ERROR: 2 compilation errors. No code generated.