[numthreads(1, 1, 1)] void unused_entry_point() { return; } static const float4x3 m = float4x3(0.0f, 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f, 9.0f, 10.0f, 11.0f);