struct FragmentInputs {
  @location(0) @interpolate(flat)
  loc0 : i32,
  @location(1) @interpolate(flat)
  loc1 : u32,
  @location(2)
  loc2 : f32,
  @location(3)
  loc3 : vec4<f32>,
}

@fragment
fn main(inputs : FragmentInputs) {
  let i : i32 = inputs.loc0;
  let u : u32 = inputs.loc1;
  let f : f32 = inputs.loc2;
  let v : vec4<f32> = inputs.loc3;
}