[[stage(fragment)]] fn main([[builtin(position)]] position : vec4, [[builtin(front_facing)]] front_facing : bool, [[builtin(sample_index)]] sample_index : u32, [[builtin(sample_mask)]] sample_mask : u32) { if (front_facing) { let foo : vec4 = position; let bar : u32 = (sample_index + sample_mask); } }