// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn_native/Pipeline.h" #include "dawn_native/BindGroupLayout.h" #include "dawn_native/Device.h" #include "dawn_native/PipelineLayout.h" #include "dawn_native/ShaderModule.h" namespace dawn_native { MaybeError ValidateProgrammableStageDescriptor(const DeviceBase* device, const ProgrammableStageDescriptor* descriptor, const PipelineLayoutBase* layout, SingleShaderStage stage) { DAWN_TRY(device->ValidateObject(descriptor->module)); if (descriptor->entryPoint != std::string("main")) { return DAWN_VALIDATION_ERROR("Entry point must be \"main\""); } if (descriptor->module->GetExecutionModel() != stage) { return DAWN_VALIDATION_ERROR("Setting module with wrong stages"); } if (layout != nullptr && !descriptor->module->IsCompatibleWithPipelineLayout(layout)) { return DAWN_VALIDATION_ERROR("Stage not compatible with layout"); } return {}; } // PipelineBase PipelineBase::PipelineBase(DeviceBase* device, PipelineLayoutBase* layout, wgpu::ShaderStage stages) : CachedObject(device), mStageMask(stages), mLayout(layout) { } PipelineBase::PipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag) : CachedObject(device, tag) { } wgpu::ShaderStage PipelineBase::GetStageMask() const { ASSERT(!IsError()); return mStageMask; } PipelineLayoutBase* PipelineBase::GetLayout() { ASSERT(!IsError()); return mLayout.Get(); } const PipelineLayoutBase* PipelineBase::GetLayout() const { ASSERT(!IsError()); return mLayout.Get(); } MaybeError PipelineBase::ValidateGetBindGroupLayout(uint32_t groupIndex) { DAWN_TRY(GetDevice()->ValidateIsAlive()); DAWN_TRY(GetDevice()->ValidateObject(this)); DAWN_TRY(GetDevice()->ValidateObject(mLayout.Get())); if (groupIndex >= kMaxBindGroups) { return DAWN_VALIDATION_ERROR("Bind group layout index out of bounds"); } return {}; } BindGroupLayoutBase* PipelineBase::GetBindGroupLayout(uint32_t groupIndex) { if (GetDevice()->ConsumedError(ValidateGetBindGroupLayout(groupIndex))) { return BindGroupLayoutBase::MakeError(GetDevice()); } if (!mLayout->GetBindGroupLayoutsMask()[groupIndex]) { // Get or create an empty bind group layout. // TODO(enga): Consider caching this object on the Device and reusing it. // Today, this can't be done correctly because of the order of Device destruction. // For example, vulkan::~Device will be called before ~DeviceBase. If DeviceBase owns // a Ref, then the VkDevice will be destroyed before the // VkDescriptorSetLayout. BindGroupLayoutDescriptor desc = {}; desc.entryCount = 0; desc.entries = nullptr; BindGroupLayoutBase* bgl = nullptr; if (GetDevice()->ConsumedError(GetDevice()->GetOrCreateBindGroupLayout(&desc), &bgl)) { return BindGroupLayoutBase::MakeError(GetDevice()); } return bgl; } BindGroupLayoutBase* bgl = mLayout->GetBindGroupLayout(groupIndex); bgl->Reference(); return bgl; } } // namespace dawn_native