// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_DAWN_NATIVE_DAWN_PLATFORM_H_ #define SRC_DAWN_NATIVE_DAWN_PLATFORM_H_ // Use webgpu_cpp to have the enum and bitfield definitions #include "dawn/webgpu_cpp.h" #include "dawn/native/dawn_platform_autogen.h" namespace dawn::native { // kEnumCount is a constant specifying the number of enums in a WebGPU enum type, // if the enums are contiguous, making it suitable for iteration. // It is defined in dawn_platform_autogen.h template constexpr uint32_t kEnumCount = EnumCount::value; // Extra buffer usages // Add an extra buffer usage and an extra binding type for binding the buffers with QueryResolve // usage as storage buffer in the internal pipeline. static constexpr wgpu::BufferUsage kInternalStorageBuffer = static_cast(0x40000000); // Add an extra buffer usage (readonly storage buffer usage) for render pass resource tracking static constexpr wgpu::BufferUsage kReadOnlyStorageBuffer = static_cast(0x80000000); static constexpr wgpu::BufferUsage kAllInternalBufferUsages = kInternalStorageBuffer | kReadOnlyStorageBuffer; // Extra texture usages // Add an extra texture usage (readonly render attachment usage) for render pass resource // tracking static constexpr wgpu::TextureUsage kReadOnlyRenderAttachment = static_cast(0x40000000); // Internal usage to help tracking when a subresource is used as render attachment usage // more than once in a render pass. static constexpr wgpu::TextureUsage kAgainAsRenderAttachment = static_cast(0x80000001); // Add an extra texture usage for textures that will be presented, for use in backends // that needs to transition to present usage. // This currently aliases wgpu::TextureUsage::Present, we would assign it // some bit when wgpu::TextureUsage::Present is removed. static constexpr wgpu::TextureUsage kPresentTextureUsage = wgpu::TextureUsage::Present; static constexpr wgpu::BufferBindingType kInternalStorageBufferBinding = static_cast(0xFFFFFFFF); } // namespace dawn::native #endif // SRC_DAWN_NATIVE_DAWN_PLATFORM_H_