fn distance_3a175a() { var res = distance(vec2(1.0), vec2(1.0)); } @vertex fn vertex_main() -> @builtin(position) vec4 { distance_3a175a(); return vec4(); } @fragment fn fragment_main() { distance_3a175a(); } @compute @workgroup_size(1) fn compute_main() { distance_3a175a(); }