fn exp_0f70eb() { var res : vec4 = exp(vec4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { exp_0f70eb(); return vec4(); } [[stage(fragment)]] fn fragment_main() { exp_0f70eb(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { exp_0f70eb(); }