fn transpose_854336() { var res : mat3x3 = transpose(mat3x3()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { transpose_854336(); return vec4(); } [[stage(fragment)]] fn fragment_main() { transpose_854336(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { transpose_854336(); }