OpCapability Shader
          %1 = OpExtInstImport "GLSL.std.450"
               OpMemoryModel Logical GLSL450
               OpEntryPoint Fragment %main "main" %color_out %color_in
               OpExecutionMode %main OriginUpperLeft
               OpSource GLSL 430
               OpName %main "main"
               OpName %color_out "color_out"
               OpName %color_in "color_in"
               OpDecorate %color_out Location 0
               OpDecorate %color_in Location 0
       %void = OpTypeVoid
          %6 = OpTypeFunction %void
      %float = OpTypeFloat 32
    %v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
  %color_out = OpVariable %_ptr_Output_v4float Output
%_ptr_Input_v4float = OpTypePointer Input %v4float
   %color_in = OpVariable %_ptr_Input_v4float Input
       %main = OpFunction %void None %6
         %11 = OpLabel
         %12 = OpLoad %v4float %color_in
               OpStore %color_out %12
               OpReturn
               OpFunctionEnd