fn clamp_23aa4f() { var res = clamp(1.0, 1.0, 1.0); } @vertex fn vertex_main() -> @builtin(position) vec4 { clamp_23aa4f(); return vec4(); } @fragment fn fragment_main() { clamp_23aa4f(); } @compute @workgroup_size(1) fn compute_main() { clamp_23aa4f(); }