cbuffer cbuffer_x_5 : register(b0, space0) { uint4 x_5[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { bool x_31 = false; bool x_32_phi = false; const bool x_26 = (sign(cosh(709.0f)) == 1.0f); x_32_phi = x_26; if (!(x_26)) { const int x_6 = asint(x_5[0].x); x_31 = (x_6 == 1); x_32_phi = x_31; } if (x_32_phi) { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } else { x_GLF_color = float4(1.0f, 1.0f, 1.0f, 1.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }