fn countTrailingZeros_acfacb() { var arg_0 = vec3(1); var res : vec3 = countTrailingZeros(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { countTrailingZeros_acfacb(); return vec4(); } @fragment fn fragment_main() { countTrailingZeros_acfacb(); } @compute @workgroup_size(1) fn compute_main() { countTrailingZeros_acfacb(); }