fn min_c73147() { var arg_0 = 1; var arg_1 = 1; var res : i32 = min(arg_0, arg_1); } @vertex fn vertex_main() -> @builtin(position) vec4 { min_c73147(); return vec4(); } @fragment fn fragment_main() { min_c73147(); } @compute @workgroup_size(1) fn compute_main() { min_c73147(); }