#include <metal_stdlib>

using namespace metal;

struct frexp_result_f32 {
  float fract;
  int exp;
};
kernel void tint_symbol() {
  frexp_result_f32 const res = frexp_result_f32{.fract=0.625f, .exp=1};
  float const fract = res.fract;
  int const exp = res.exp;
  return;
}