fn fract_7e3f2d() { const arg_0 = vec4(1.25); var res = fract(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { fract_7e3f2d(); return vec4(); } @fragment fn fragment_main() { fract_7e3f2d(); } @compute @workgroup_size(1) fn compute_main() { fract_7e3f2d(); }