fn fract_ed00ca() { const arg_0 = vec2(1.25); var res = fract(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { fract_ed00ca(); return vec4(); } @fragment fn fragment_main() { fract_ed00ca(); } @compute @workgroup_size(1) fn compute_main() { fract_ed00ca(); }