; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 63 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %main "main" %gl_VertexIndex_1 %value %vertex_point_size OpName %gl_VertexIndex_1 "gl_VertexIndex_1" OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %vertexUniformBuffer1 "vertexUniformBuffer1" OpMemberName %vertexUniformBuffer1 0 "transform1" OpName %x_20 "x_20" OpName %vertexUniformBuffer2 "vertexUniformBuffer2" OpMemberName %vertexUniformBuffer2 0 "transform2" OpName %x_26 "x_26" OpName %main_inner "main_inner" OpName %gl_VertexIndex "gl_VertexIndex" OpName %indexable "indexable" OpName %main "main" OpDecorate %gl_VertexIndex_1 BuiltIn VertexIndex OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %vertexUniformBuffer1 Block OpMemberDecorate %vertexUniformBuffer1 0 Offset 0 OpMemberDecorate %vertexUniformBuffer1 0 ColMajor OpMemberDecorate %vertexUniformBuffer1 0 MatrixStride 8 OpDecorate %x_20 NonWritable OpDecorate %x_20 DescriptorSet 0 OpDecorate %x_20 Binding 0 OpDecorate %vertexUniformBuffer2 Block OpMemberDecorate %vertexUniformBuffer2 0 Offset 0 OpMemberDecorate %vertexUniformBuffer2 0 ColMajor OpMemberDecorate %vertexUniformBuffer2 0 MatrixStride 8 OpDecorate %x_26 NonWritable OpDecorate %x_26 DescriptorSet 1 OpDecorate %x_26 Binding 0 OpDecorate %_arr_v2float_uint_3 ArrayStride 8 %uint = OpTypeInt 32 0 %_ptr_Input_uint = OpTypePointer Input %uint %gl_VertexIndex_1 = OpVariable %_ptr_Input_uint Input %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %8 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %8 %_ptr_Output_float = OpTypePointer Output %float %11 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %11 %v2float = OpTypeVector %float 2 %mat2v2float = OpTypeMatrix %v2float 2 %vertexUniformBuffer1 = OpTypeStruct %mat2v2float %_ptr_Uniform_vertexUniformBuffer1 = OpTypePointer Uniform %vertexUniformBuffer1 %x_20 = OpVariable %_ptr_Uniform_vertexUniformBuffer1 Uniform %vertexUniformBuffer2 = OpTypeStruct %mat2v2float %_ptr_Uniform_vertexUniformBuffer2 = OpTypePointer Uniform %vertexUniformBuffer2 %x_26 = OpVariable %_ptr_Uniform_vertexUniformBuffer2 Uniform %20 = OpTypeFunction %v4float %uint %uint_3 = OpConstant %uint 3 %_arr_v2float_uint_3 = OpTypeArray %v2float %uint_3 %_ptr_Function__arr_v2float_uint_3 = OpTypePointer Function %_arr_v2float_uint_3 %28 = OpConstantNull %_arr_v2float_uint_3 %uint_0 = OpConstant %uint 0 %_ptr_Uniform_mat2v2float = OpTypePointer Uniform %mat2v2float %float_n1 = OpConstant %float -1 %float_1 = OpConstant %float 1 %37 = OpConstantComposite %v2float %float_n1 %float_1 %38 = OpConstantComposite %v2float %float_1 %float_1 %39 = OpConstantComposite %v2float %float_n1 %float_n1 %40 = OpConstantComposite %_arr_v2float_uint_3 %37 %38 %39 %_ptr_Function_v2float = OpTypePointer Function %v2float %uint_1 = OpConstant %uint 1 %float_0 = OpConstant %float 0 %void = OpTypeVoid %57 = OpTypeFunction %void %main_inner = OpFunction %v4float None %20 %gl_VertexIndex = OpFunctionParameter %uint %23 = OpLabel %indexable = OpVariable %_ptr_Function__arr_v2float_uint_3 Function %28 %31 = OpAccessChain %_ptr_Uniform_mat2v2float %x_20 %uint_0 %32 = OpLoad %mat2v2float %31 %33 = OpAccessChain %_ptr_Uniform_mat2v2float %x_26 %uint_0 %34 = OpLoad %mat2v2float %33 OpStore %indexable %40 %42 = OpAccessChain %_ptr_Function_v2float %indexable %gl_VertexIndex %43 = OpLoad %v2float %42 %44 = OpCompositeExtract %v2float %32 0 %45 = OpCompositeExtract %v2float %34 0 %46 = OpFAdd %v2float %44 %45 %48 = OpCompositeExtract %v2float %32 1 %49 = OpCompositeExtract %v2float %34 1 %50 = OpFAdd %v2float %48 %49 %51 = OpCompositeConstruct %mat2v2float %46 %50 %52 = OpMatrixTimesVector %v2float %51 %43 %53 = OpCompositeExtract %float %52 0 %54 = OpCompositeExtract %float %52 1 %56 = OpCompositeConstruct %v4float %53 %54 %float_0 %float_1 OpReturnValue %56 OpFunctionEnd %main = OpFunction %void None %57 %60 = OpLabel %62 = OpLoad %uint %gl_VertexIndex_1 %61 = OpFunctionCall %v4float %main_inner %62 OpStore %value %61 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd