fn atan_ad96e4() { var res : vec2<f32> = atan(vec2<f32>()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4<f32> { atan_ad96e4(); return vec4<f32>(); } [[stage(fragment)]] fn fragment_main() { atan_ad96e4(); } [[stage(compute), workgroup_size(1)]] fn compute_main() { atan_ad96e4(); }