struct ComputeInputs { uint3 local_invocation_id; uint local_invocation_index; uint3 global_invocation_id; uint3 workgroup_id; }; struct tint_symbol_1 { uint3 local_invocation_id : SV_GroupThreadID; uint local_invocation_index : SV_GroupIndex; uint3 global_invocation_id : SV_DispatchThreadID; uint3 workgroup_id : SV_GroupID; }; [numthreads(1, 1, 1)] void main(tint_symbol_1 tint_symbol) { const ComputeInputs inputs = {tint_symbol.local_invocation_id, tint_symbol.local_invocation_index, tint_symbol.global_invocation_id, tint_symbol.workgroup_id}; const uint foo = (((inputs.local_invocation_id.x + inputs.local_invocation_index) + inputs.global_invocation_id.x) + inputs.workgroup_id.x); return; }