enable f16; fn clamp_235b29() { var res : vec2 = clamp(vec2(f16()), vec2(f16()), vec2(f16())); } @vertex fn vertex_main() -> @builtin(position) vec4 { clamp_235b29(); return vec4(); } @fragment fn fragment_main() { clamp_235b29(); } @compute @workgroup_size(1) fn compute_main() { clamp_235b29(); }