#version 310 es struct S { int before; mat3x2 m; int after; }; struct S_std140 { int before; vec2 m_0; vec2 m_1; vec2 m_2; int after; }; layout(binding = 0) uniform u_block_ubo { S_std140 inner[4]; } u; S p[4] = S[4](S(0, mat3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), 0), S(0, mat3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), 0), S(0, mat3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), 0), S(0, mat3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), 0)); S conv_S(S_std140 val) { S tint_symbol = S(val.before, mat3x2(val.m_0, val.m_1, val.m_2), val.after); return tint_symbol; } S[4] conv_arr_4_S(S_std140 val[4]) { S arr[4] = S[4](S(0, mat3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), 0), S(0, mat3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), 0), S(0, mat3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), 0), S(0, mat3x2(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f), 0)); { for(uint i = 0u; (i < 4u); i = (i + 1u)) { arr[i] = conv_S(val[i]); } } return arr; } mat3x2 load_u_2_m() { return mat3x2(u.inner[2u].m_0, u.inner[2u].m_1, u.inner[2u].m_2); } void f() { p = conv_arr_4_S(u.inner); p[1] = conv_S(u.inner[2u]); p[3].m = load_u_2_m(); p[1].m[0] = u.inner[0u].m_1.yx; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { f(); return; }