struct S { before : i32, m : mat4x2, after : i32, } @group(0) @binding(0) var u : array; var p : array; @compute @workgroup_size(1) fn f() { p = u; p[1] = u[2]; p[3].m = u[2].m; p[1].m[0] = u[0].m[1].yx; }