SKIP: FAILED [numthreads(1, 1, 1)] void unused_entry_point() { return; } void f() { matrix v = matrix((float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx, (float16_t(0.0h)).xx); } FXC validation failure: D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x0000021A5C7026F0(7,10-18): error X3000: syntax error: unexpected token 'float16_t'