; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 33
; Schema: 0
               OpCapability Shader
               OpMemoryModel Logical GLSL450
               OpEntryPoint Vertex %vertex_main "vertex_main" %value_1 %vertex_point_size
               OpName %value_1 "value_1"
               OpName %vertex_point_size "vertex_point_size"
               OpName %tex "tex"
               OpName %vertex_main_inner "vertex_main_inner"
               OpName %vertex_main "vertex_main"
               OpDecorate %value_1 BuiltIn Position
               OpDecorate %vertex_point_size BuiltIn PointSize
               OpDecorate %tex NonReadable
               OpDecorate %tex DescriptorSet 0
               OpDecorate %tex Binding 0
      %float = OpTypeFloat 32
    %v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
          %5 = OpConstantNull %v4float
    %value_1 = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
          %8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
         %11 = OpTypeImage %float 2D 0 0 0 2 Rgba8
%_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11
        %tex = OpVariable %_ptr_UniformConstant_11 UniformConstant
         %12 = OpTypeFunction %v4float
    %float_1 = OpConstant %float 1
    %float_2 = OpConstant %float 2
    %float_3 = OpConstant %float 3
    %float_4 = OpConstant %float 4
         %19 = OpConstantComposite %v4float %float_1 %float_2 %float_3 %float_4
       %void = OpTypeVoid
        %int = OpTypeInt 32 1
      %v2int = OpTypeVector %int 2
      %int_9 = OpConstant %int 9
      %int_8 = OpConstant %int 8
         %27 = OpConstantComposite %v2int %int_9 %int_8
         %29 = OpTypeFunction %void
%vertex_main_inner = OpFunction %v4float None %12
         %14 = OpLabel
         %22 = OpLoad %11 %tex
         %28 = OpVectorShuffle %v4float %19 %19 2 1 0 3
               OpImageWrite %22 %27 %28
               OpReturnValue %5
               OpFunctionEnd
%vertex_main = OpFunction %void None %29
         %31 = OpLabel
         %32 = OpFunctionCall %v4float %vertex_main_inner
               OpStore %value_1 %32
               OpStore %vertex_point_size %float_1
               OpReturn
               OpFunctionEnd