#include using namespace metal; int3 tint_extract_bits(int3 v, uint offset, uint count) { uint const s = min(offset, 32u); uint const e = min(32u, (s + count)); return extract_bits(v, s, (e - s)); } void f_1() { int3 v = int3(); uint offset_1 = 0u; uint count = 0u; int3 const x_17 = v; uint const x_18 = offset_1; uint const x_19 = count; int3 const x_15 = tint_extract_bits(x_17, x_18, x_19); return; } kernel void f() { f_1(); return; }