int2 tint_count_leading_zeros(int2 v) { uint2 x = uint2(v); const uint2 b16 = ((x <= uint2((65535u).xx)) ? uint2((16u).xx) : uint2((0u).xx)); x = (x << b16); const uint2 b8 = ((x <= uint2((16777215u).xx)) ? uint2((8u).xx) : uint2((0u).xx)); x = (x << b8); const uint2 b4 = ((x <= uint2((268435455u).xx)) ? uint2((4u).xx) : uint2((0u).xx)); x = (x << b4); const uint2 b2 = ((x <= uint2((1073741823u).xx)) ? uint2((2u).xx) : uint2((0u).xx)); x = (x << b2); const uint2 b1 = ((x <= uint2((2147483647u).xx)) ? uint2((1u).xx) : uint2((0u).xx)); const uint2 is_zero = ((x == uint2((0u).xx)) ? uint2((1u).xx) : uint2((0u).xx)); return int2((((((b16 | b8) | b4) | b2) | b1) + is_zero)); } void countLeadingZeros_858d40() { int2 res = tint_count_leading_zeros(int2(0, 0)); } struct tint_symbol { float4 value : SV_Position; }; float4 vertex_main_inner() { countLeadingZeros_858d40(); return float4(0.0f, 0.0f, 0.0f, 0.0f); } tint_symbol vertex_main() { const float4 inner_result = vertex_main_inner(); tint_symbol wrapper_result = (tint_symbol)0; wrapper_result.value = inner_result; return wrapper_result; } void fragment_main() { countLeadingZeros_858d40(); return; } [numthreads(1, 1, 1)] void compute_main() { countLeadingZeros_858d40(); return; }