#include using namespace metal; template struct tint_array { const constant T& operator[](size_t i) const constant { return elements[i]; } device T& operator[](size_t i) device { return elements[i]; } const device T& operator[](size_t i) const device { return elements[i]; } thread T& operator[](size_t i) thread { return elements[i]; } const thread T& operator[](size_t i) const thread { return elements[i]; } threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } T elements[N]; }; struct S { /* 0x0000 */ tint_array arr; }; struct S_nested { /* 0x0000 */ tint_array, 3>, 4> arr; }; tint_array ret_arr() { tint_array const tint_symbol_1 = tint_array{}; return tint_symbol_1; } S ret_struct_arr() { S const tint_symbol_2 = S{}; return tint_symbol_2; } void foo(tint_array src_param, device S* const tint_symbol_4, threadgroup tint_array* const tint_symbol_6, const constant S* const tint_symbol_7, device S* const tint_symbol_8, device S_nested* const tint_symbol_9) { thread tint_array tint_symbol_5 = {}; tint_array src_function = {}; tint_array const tint_symbol_3 = tint_array{int4(1), int4(2), int4(3), int4(3)}; (*(tint_symbol_4)).arr = tint_symbol_3; (*(tint_symbol_4)).arr = src_param; (*(tint_symbol_4)).arr = ret_arr(); tint_array const src_let = tint_array{}; (*(tint_symbol_4)).arr = src_let; (*(tint_symbol_4)).arr = src_function; (*(tint_symbol_4)).arr = tint_symbol_5; (*(tint_symbol_4)).arr = *(tint_symbol_6); S const tint_symbol = ret_struct_arr(); (*(tint_symbol_4)).arr = tint_symbol.arr; (*(tint_symbol_4)).arr = (*(tint_symbol_7)).arr; (*(tint_symbol_4)).arr = (*(tint_symbol_8)).arr; tint_array, 3>, 4> src_nested = {}; (*(tint_symbol_9)).arr = src_nested; }