fn faceForward_b42ef3() { var res = faceForward(vec2(1.0), vec2(1.0), vec2(1.0)); } @vertex fn vertex_main() -> @builtin(position) vec4 { faceForward_b42ef3(); return vec4(); } @fragment fn fragment_main() { faceForward_b42ef3(); } @compute @workgroup_size(1) fn compute_main() { faceForward_b42ef3(); }