fn ldexp_cc9cde() { var res : vec4 = ldexp(vec4(1.0f), vec4(1i)); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : vec4; @vertex fn vertex_main() -> @builtin(position) vec4 { ldexp_cc9cde(); return vec4(); } @fragment fn fragment_main() { ldexp_cc9cde(); } @compute @workgroup_size(1) fn compute_main() { ldexp_cc9cde(); }