; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 38 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %arg_0 "arg_0" OpName %textureStore_d2b565 "textureStore_d2b565" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %arg_0 NonReadable OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %uint = OpTypeInt 32 0 %11 = OpTypeImage %uint 3D 0 0 0 2 Rgba8ui %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant %void = OpTypeVoid %13 = OpTypeFunction %void %v3uint = OpTypeVector %uint 3 %uint_1 = OpConstant %uint 1 %21 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1 %v4uint = OpTypeVector %uint 4 %23 = OpConstantComposite %v4uint %uint_1 %uint_1 %uint_1 %uint_1 %24 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %textureStore_d2b565 = OpFunction %void None %13 %16 = OpLabel %18 = OpLoad %11 %arg_0 OpImageWrite %18 %21 %23 OpReturn OpFunctionEnd %vertex_main_inner = OpFunction %v4float None %24 %26 = OpLabel %27 = OpFunctionCall %void %textureStore_d2b565 OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %13 %29 = OpLabel %30 = OpFunctionCall %v4float %vertex_main_inner OpStore %value %30 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %13 %33 = OpLabel %34 = OpFunctionCall %void %textureStore_d2b565 OpReturn OpFunctionEnd %compute_main = OpFunction %void None %13 %36 = OpLabel %37 = OpFunctionCall %void %textureStore_d2b565 OpReturn OpFunctionEnd