fn cross_1d7933() { const arg_0 = vec3(1.0); const arg_1 = vec3(1.0); var res = cross(arg_0, arg_1); } @vertex fn vertex_main() -> @builtin(position) vec4 { cross_1d7933(); return vec4(); } @fragment fn fragment_main() { cross_1d7933(); } @compute @workgroup_size(1) fn compute_main() { cross_1d7933(); }