fn countTrailingZeros_acfacb() { var res : vec3 = countTrailingZeros(vec3(1i)); } @vertex fn vertex_main() -> @builtin(position) vec4 { countTrailingZeros_acfacb(); return vec4(); } @fragment fn fragment_main() { countTrailingZeros_acfacb(); } @compute @workgroup_size(1) fn compute_main() { countTrailingZeros_acfacb(); }