fn dot_0c577b() { var res : f32 = dot(vec4(1.0f), vec4(1.0f)); } @vertex fn vertex_main() -> @builtin(position) vec4 { dot_0c577b(); return vec4(); } @fragment fn fragment_main() { dot_0c577b(); } @compute @workgroup_size(1) fn compute_main() { dot_0c577b(); }