enable f16; fn asinh_fb5e8c() { var arg_0 = vec3(f16()); var res : vec3 = asinh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { asinh_fb5e8c(); return vec4(); } @fragment fn fragment_main() { asinh_fb5e8c(); } @compute @workgroup_size(1) fn compute_main() { asinh_fb5e8c(); }