#include using namespace metal; struct SB_RW { /* 0x0000 */ atomic_int arg_0; }; void atomicStore_d1e9a6(device SB_RW* const tint_symbol) { int arg_1 = 1; atomic_store_explicit(&((*(tint_symbol)).arg_0), arg_1, memory_order_relaxed); } fragment void fragment_main(device SB_RW* tint_symbol_1 [[buffer(0)]]) { atomicStore_d1e9a6(tint_symbol_1); return; } kernel void compute_main(device SB_RW* tint_symbol_2 [[buffer(0)]]) { atomicStore_d1e9a6(tint_symbol_2); return; }