var out_var_SV_TARGET : vec4; fn main_1() { out_var_SV_TARGET = vec4(-0x1p+128f, -0x1p+128f, -0x1p+128f, -0x1p+128f); return; } struct main_out { @location(0) out_var_SV_TARGET_1 : vec4, } @fragment fn main() -> main_out { main_1(); return main_out(out_var_SV_TARGET); }