type Arr = [[stride(16)]] array; [[block]] struct buf1 { x_GLF_uniform_float_values : Arr; }; type Arr_1 = [[stride(16)]] array; [[block]] struct buf0 { x_GLF_uniform_int_values : Arr_1; }; [[group(0), binding(1)]] var x_7 : buf1; [[group(0), binding(0)]] var x_9 : buf0; var x_GLF_color : vec4; fn main_1() { var f : f32; var arr : array; f = 2.0; let x_37 : f32 = x_7.x_GLF_uniform_float_values[0]; let x_39 : f32 = x_7.x_GLF_uniform_float_values[0]; let x_41 : f32 = x_7.x_GLF_uniform_float_values[0]; let x_43 : f32 = x_7.x_GLF_uniform_float_values[0]; let x_45 : f32 = x_7.x_GLF_uniform_float_values[0]; let x_47 : f32 = x_7.x_GLF_uniform_float_values[0]; let x_49 : f32 = x_7.x_GLF_uniform_float_values[0]; let x_50 : f32 = f; let x_52 : f32 = x_7.x_GLF_uniform_float_values[1]; let x_55 : f32 = x_7.x_GLF_uniform_float_values[0]; let x_57 : f32 = x_7.x_GLF_uniform_float_values[0]; arr = array(x_37, x_39, x_41, x_43, x_45, x_47, x_49, pow(x_50, x_52), x_55, x_57); let x_60 : i32 = x_9.x_GLF_uniform_int_values[0]; let x_62 : f32 = arr[x_60]; let x_65 : i32 = x_9.x_GLF_uniform_int_values[3]; if ((i32(x_62) == x_65)) { let x_71 : i32 = x_9.x_GLF_uniform_int_values[1]; let x_74 : i32 = x_9.x_GLF_uniform_int_values[2]; let x_77 : i32 = x_9.x_GLF_uniform_int_values[2]; let x_80 : i32 = x_9.x_GLF_uniform_int_values[1]; x_GLF_color = vec4(f32(x_71), f32(x_74), f32(x_77), f32(x_80)); } else { let x_84 : i32 = x_9.x_GLF_uniform_int_values[2]; let x_85 : f32 = f32(x_84); x_GLF_color = vec4(x_85, x_85, x_85, x_85); } return; } struct main_out { [[location(0)]] x_GLF_color_1 : vec4; }; [[stage(fragment)]] fn main() -> main_out { main_1(); return main_out(x_GLF_color); }