#include using namespace metal; struct tint_padded_array_element { /* 0x0000 */ int el; /* 0x0004 */ int8_t tint_pad[12]; }; struct tint_array_wrapper { /* 0x0000 */ tint_padded_array_element arr[12]; }; struct buf0 { /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; }; struct tint_array_wrapper_1 { int arr[10]; }; struct main_out { float4 x_GLF_color_1; }; struct tint_symbol_1 { float4 x_GLF_color_1 [[color(0)]]; }; int f_i1_(constant buf0& x_8, thread int* const a) { int i = 0; int const x_16 = x_8.x_GLF_uniform_int_values.arr[0].el; i = x_16; while (true) { int const x_17 = i; int const x_18 = x_8.x_GLF_uniform_int_values.arr[6].el; if ((x_17 < x_18)) { } else { break; } int const x_19 = i; int const x_20 = x_8.x_GLF_uniform_int_values.arr[2].el; if ((x_19 > x_20)) { int const x_21 = *(a); return x_21; } { int const x_22 = i; i = (x_22 + 1); } } int const x_24 = x_8.x_GLF_uniform_int_values.arr[0].el; return x_24; } void main_1(constant buf0& x_8, thread float4* const tint_symbol_4) { tint_array_wrapper_1 ref = {}; int i_1 = 0; tint_array_wrapper_1 a_1 = {}; int param = 0; int param_1 = 0; int i_2 = 0; int const x_25 = x_8.x_GLF_uniform_int_values.arr[0].el; int const x_26 = x_8.x_GLF_uniform_int_values.arr[1].el; ref.arr[x_25] = x_26; int const x_27 = x_8.x_GLF_uniform_int_values.arr[11].el; int const x_28 = x_8.x_GLF_uniform_int_values.arr[2].el; ref.arr[x_27] = x_28; int const x_29 = x_8.x_GLF_uniform_int_values.arr[1].el; int const x_30 = x_8.x_GLF_uniform_int_values.arr[3].el; ref.arr[x_29] = x_30; int const x_31 = x_8.x_GLF_uniform_int_values.arr[2].el; int const x_32 = x_8.x_GLF_uniform_int_values.arr[4].el; ref.arr[x_31] = x_32; int const x_33 = x_8.x_GLF_uniform_int_values.arr[3].el; int const x_34 = x_8.x_GLF_uniform_int_values.arr[5].el; ref.arr[x_33] = x_34; int const x_35 = x_8.x_GLF_uniform_int_values.arr[4].el; int const x_36 = x_8.x_GLF_uniform_int_values.arr[6].el; ref.arr[x_35] = x_36; int const x_37 = x_8.x_GLF_uniform_int_values.arr[5].el; int const x_38 = x_8.x_GLF_uniform_int_values.arr[7].el; ref.arr[x_37] = x_38; int const x_39 = x_8.x_GLF_uniform_int_values.arr[8].el; int const x_40 = x_8.x_GLF_uniform_int_values.arr[8].el; ref.arr[x_39] = x_40; int const x_41 = x_8.x_GLF_uniform_int_values.arr[9].el; int const x_42 = x_8.x_GLF_uniform_int_values.arr[9].el; ref.arr[x_41] = x_42; int const x_43 = x_8.x_GLF_uniform_int_values.arr[10].el; int const x_44 = x_8.x_GLF_uniform_int_values.arr[10].el; ref.arr[x_43] = x_44; int const x_45 = x_8.x_GLF_uniform_int_values.arr[0].el; i_1 = x_45; while (true) { int const x_46 = i_1; int const x_47 = x_8.x_GLF_uniform_int_values.arr[6].el; if ((x_46 < x_47)) { } else { break; } int const x_48 = i_1; int const x_49 = i_1; a_1.arr[x_48] = x_49; int const x_50 = i_1; int const x_51 = x_8.x_GLF_uniform_int_values.arr[6].el; int const x_52 = x_8.x_GLF_uniform_int_values.arr[1].el; if ((x_50 < (x_51 / x_52))) { int const x_54 = i_1; int const x_55 = i_1; int const x_56 = x_8.x_GLF_uniform_int_values.arr[1].el; a_1.arr[x_54] = (x_55 + x_56); int const x_58 = i_1; int const x_59 = x_8.x_GLF_uniform_int_values.arr[6].el; if ((x_58 < x_59)) { { int const x_79 = i_1; i_1 = (x_79 + 1); } continue; } int const x_60 = i_1; int const x_61 = i_1; int const x_62 = x_8.x_GLF_uniform_int_values.arr[8].el; a_1.arr[x_60] = (x_61 + x_62); int const x_64 = i_1; int const x_65 = a_1.arr[x_64]; param = x_65; int const x_66 = f_i1_(x_8, &(param)); int const x_67 = x_8.x_GLF_uniform_int_values.arr[8].el; if ((x_66 < x_67)) { int const x_68 = i_1; int const x_182_save = x_68; int const x_69 = a_1.arr[x_182_save]; a_1.arr[x_182_save] = (x_69 - 1); } } else { int const x_71 = i_1; int const x_72 = a_1.arr[x_71]; param_1 = x_72; int const x_73 = f_i1_(x_8, &(param_1)); int const x_74 = x_8.x_GLF_uniform_int_values.arr[8].el; if ((x_73 < x_74)) { int const x_75 = i_1; int const x_76 = x_8.x_GLF_uniform_int_values.arr[4].el; int const x_77 = a_1.arr[x_75]; a_1.arr[x_75] = (x_77 + x_76); } } { int const x_79 = i_1; i_1 = (x_79 + 1); } } int const x_81 = x_8.x_GLF_uniform_int_values.arr[0].el; i_2 = x_81; while (true) { int const x_82 = i_2; int const x_83 = x_8.x_GLF_uniform_int_values.arr[6].el; if ((x_82 < x_83)) { } else { break; } int const x_84 = i_2; int const x_85 = a_1.arr[x_84]; int const x_86 = i_2; int const x_87 = ref.arr[x_86]; if ((x_85 != x_87)) { int const x_88 = x_8.x_GLF_uniform_int_values.arr[0].el; float const x_205 = float(x_88); *(tint_symbol_4) = float4(x_205, x_205, x_205, x_205); return; } { int const x_89 = i_2; i_2 = (x_89 + 1); } } int const x_91 = x_8.x_GLF_uniform_int_values.arr[11].el; int const x_92 = x_8.x_GLF_uniform_int_values.arr[0].el; int const x_93 = x_8.x_GLF_uniform_int_values.arr[0].el; int const x_94 = x_8.x_GLF_uniform_int_values.arr[11].el; *(tint_symbol_4) = float4(float(x_91), float(x_92), float(x_93), float(x_94)); return; } fragment tint_symbol_1 tint_symbol(constant buf0& x_8 [[buffer(0)]]) { thread float4 tint_symbol_5 = 0.0f; main_1(x_8, &(tint_symbol_5)); main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5}; tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; return tint_symbol_3; }