#include using namespace metal; struct BST { int data; int leftIndex; int rightIndex; }; struct tint_array_wrapper { BST arr[10]; }; struct main_out { float4 x_GLF_color_1; }; struct tint_symbol_1 { float4 x_GLF_color_1 [[color(0)]]; }; void makeTreeNode_struct_BST_i1_i1_i11_i1_(thread BST* const tree, thread int* const data) { int const x_158 = *(data); (*(tree)).data = x_158; (*(tree)).leftIndex = -1; (*(tree)).rightIndex = -1; return; } void insert_i1_i1_(thread int* const treeIndex, thread int* const data_1, thread tint_array_wrapper* const tint_symbol_4) { int baseIndex = 0; BST param = {}; int param_1 = 0; BST param_2 = {}; int param_3 = 0; baseIndex = 0; while (true) { int const x_167 = baseIndex; int const x_168 = *(treeIndex); if ((x_167 <= x_168)) { } else { break; } int const x_171 = *(data_1); int const x_172 = baseIndex; int const x_174 = (*(tint_symbol_4)).arr[x_172].data; if ((x_171 <= x_174)) { int const x_179 = baseIndex; int const x_181 = (*(tint_symbol_4)).arr[x_179].leftIndex; if ((x_181 == -1)) { int const x_186 = baseIndex; int const x_187 = *(treeIndex); (*(tint_symbol_4)).arr[x_186].leftIndex = x_187; int const x_189 = *(treeIndex); BST const x_191 = (*(tint_symbol_4)).arr[x_189]; param = x_191; int const x_192 = *(data_1); param_1 = x_192; makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param), &(param_1)); BST const x_194 = param; (*(tint_symbol_4)).arr[x_189] = x_194; return; } else { int const x_196 = baseIndex; int const x_198 = (*(tint_symbol_4)).arr[x_196].leftIndex; baseIndex = x_198; continue; } return; } else { int const x_199 = baseIndex; int const x_201 = (*(tint_symbol_4)).arr[x_199].rightIndex; if ((x_201 == -1)) { int const x_206 = baseIndex; int const x_207 = *(treeIndex); (*(tint_symbol_4)).arr[x_206].rightIndex = x_207; int const x_209 = *(treeIndex); BST const x_211 = (*(tint_symbol_4)).arr[x_209]; param_2 = x_211; int const x_212 = *(data_1); param_3 = x_212; makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_2), &(param_3)); BST const x_214 = param_2; (*(tint_symbol_4)).arr[x_209] = x_214; return; } else { int const x_216 = baseIndex; int const x_218 = (*(tint_symbol_4)).arr[x_216].rightIndex; baseIndex = x_218; continue; } return; } return; } return; } int search_i1_(thread int* const target, thread tint_array_wrapper* const tint_symbol_5) { int index = 0; BST currentNode = {}; int x_220 = 0; index = 0; while (true) { int const x_225 = index; if ((x_225 != -1)) { } else { break; } int const x_228 = index; BST const x_230 = (*(tint_symbol_5)).arr[x_228]; currentNode = x_230; int const x_232 = currentNode.data; int const x_233 = *(target); if ((x_232 == x_233)) { int const x_237 = *(target); return x_237; } int const x_238 = *(target); int const x_240 = currentNode.data; if ((x_238 > x_240)) { int const x_246 = currentNode.rightIndex; x_220 = x_246; } else { int const x_248 = currentNode.leftIndex; x_220 = x_248; } int const x_249 = x_220; index = x_249; } return -1; } void main_1(thread tint_array_wrapper* const tint_symbol_6, thread float4* const tint_symbol_7) { int treeIndex_1 = 0; BST param_4 = {}; int param_5 = 0; int param_6 = 0; int param_7 = 0; int param_8 = 0; int param_9 = 0; int param_10 = 0; int param_11 = 0; int param_12 = 0; int param_13 = 0; int param_14 = 0; int param_15 = 0; int param_16 = 0; int param_17 = 0; int param_18 = 0; int param_19 = 0; int param_20 = 0; int param_21 = 0; int param_22 = 0; int param_23 = 0; int count = 0; int i = 0; int result = 0; int param_24 = 0; treeIndex_1 = 0; BST const x_84 = (*(tint_symbol_6)).arr[0]; param_4 = x_84; param_5 = 9; makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_4), &(param_5)); BST const x_86 = param_4; (*(tint_symbol_6)).arr[0] = x_86; int const x_88 = treeIndex_1; treeIndex_1 = (x_88 + 1); int const x_90 = treeIndex_1; param_6 = x_90; param_7 = 5; insert_i1_i1_(&(param_6), &(param_7), tint_symbol_6); int const x_92 = treeIndex_1; treeIndex_1 = (x_92 + 1); int const x_94 = treeIndex_1; param_8 = x_94; param_9 = 12; insert_i1_i1_(&(param_8), &(param_9), tint_symbol_6); int const x_96 = treeIndex_1; treeIndex_1 = (x_96 + 1); int const x_98 = treeIndex_1; param_10 = x_98; param_11 = 15; insert_i1_i1_(&(param_10), &(param_11), tint_symbol_6); int const x_100 = treeIndex_1; treeIndex_1 = (x_100 + 1); int const x_102 = treeIndex_1; param_12 = x_102; param_13 = 7; insert_i1_i1_(&(param_12), &(param_13), tint_symbol_6); int const x_104 = treeIndex_1; treeIndex_1 = (x_104 + 1); int const x_106 = treeIndex_1; param_14 = x_106; param_15 = 8; insert_i1_i1_(&(param_14), &(param_15), tint_symbol_6); int const x_108 = treeIndex_1; treeIndex_1 = (x_108 + 1); int const x_110 = treeIndex_1; param_16 = x_110; param_17 = 2; insert_i1_i1_(&(param_16), &(param_17), tint_symbol_6); int const x_112 = treeIndex_1; treeIndex_1 = (x_112 + 1); int const x_114 = treeIndex_1; param_18 = x_114; param_19 = 6; insert_i1_i1_(&(param_18), &(param_19), tint_symbol_6); int const x_116 = treeIndex_1; treeIndex_1 = (x_116 + 1); int const x_118 = treeIndex_1; param_20 = x_118; param_21 = 17; insert_i1_i1_(&(param_20), &(param_21), tint_symbol_6); int const x_120 = treeIndex_1; treeIndex_1 = (x_120 + 1); int const x_122 = treeIndex_1; param_22 = x_122; param_23 = 13; insert_i1_i1_(&(param_22), &(param_23), tint_symbol_6); count = 0; i = 0; while (true) { int const x_128 = i; if ((x_128 < 20)) { } else { break; } int const x_131 = i; param_24 = x_131; int const x_132 = search_i1_(&(param_24), tint_symbol_6); result = x_132; int const x_133 = i; switch(x_133) { case 2: case 5: case 6: case 7: case 8: case 9: case 12: case 13: case 15: case 17: { int const x_143 = result; int const x_144 = i; if ((x_143 == x_144)) { int const x_148 = count; count = (x_148 + 1); } break; } default: { int const x_137 = result; if ((x_137 == -1)) { int const x_141 = count; count = (x_141 + 1); } break; } } { int const x_150 = i; i = (x_150 + 1); } } int const x_152 = count; if ((x_152 == 20)) { *(tint_symbol_7) = float4(1.0f, 0.0f, 0.0f, 1.0f); } else { *(tint_symbol_7) = float4(0.0f, 0.0f, 1.0f, 1.0f); } return; } fragment tint_symbol_1 tint_symbol() { thread tint_array_wrapper tint_symbol_8 = {}; thread float4 tint_symbol_9 = 0.0f; main_1(&(tint_symbol_8), &(tint_symbol_9)); main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_9}; tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; return tint_symbol_3; }