// Copyright 2018 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "dawn_native/Adapter.h" #include "common/Constants.h" #include "dawn_native/Instance.h" namespace dawn_native { AdapterBase::AdapterBase(InstanceBase* instance, wgpu::BackendType backend) : mInstance(instance), mBackend(backend) { mSupportedFeatures.EnableFeature(Feature::DawnInternalUsages); } MaybeError AdapterBase::Initialize() { DAWN_TRY(InitializeImpl()); DAWN_TRY(InitializeSupportedFeaturesImpl()); DAWN_TRY(InitializeSupportedLimitsImpl(&mLimits)); // Enforce internal Dawn constants. mLimits.v1.maxVertexBufferArrayStride = std::min(mLimits.v1.maxVertexBufferArrayStride, kMaxVertexBufferArrayStride); mLimits.v1.maxBindGroups = std::min(mLimits.v1.maxBindGroups, kMaxBindGroups); mLimits.v1.maxVertexAttributes = std::min(mLimits.v1.maxVertexAttributes, uint32_t(kMaxVertexAttributes)); mLimits.v1.maxVertexBuffers = std::min(mLimits.v1.maxVertexBuffers, uint32_t(kMaxVertexBuffers)); mLimits.v1.maxInterStageShaderComponents = std::min(mLimits.v1.maxInterStageShaderComponents, kMaxInterStageShaderComponents); mLimits.v1.maxSampledTexturesPerShaderStage = std::min( mLimits.v1.maxSampledTexturesPerShaderStage, kMaxSampledTexturesPerShaderStage); mLimits.v1.maxSamplersPerShaderStage = std::min(mLimits.v1.maxSamplersPerShaderStage, kMaxSamplersPerShaderStage); mLimits.v1.maxStorageBuffersPerShaderStage = std::min(mLimits.v1.maxStorageBuffersPerShaderStage, kMaxStorageBuffersPerShaderStage); mLimits.v1.maxStorageTexturesPerShaderStage = std::min( mLimits.v1.maxStorageTexturesPerShaderStage, kMaxStorageTexturesPerShaderStage); mLimits.v1.maxUniformBuffersPerShaderStage = std::min(mLimits.v1.maxUniformBuffersPerShaderStage, kMaxUniformBuffersPerShaderStage); mLimits.v1.maxDynamicUniformBuffersPerPipelineLayout = std::min(mLimits.v1.maxDynamicUniformBuffersPerPipelineLayout, kMaxDynamicUniformBuffersPerPipelineLayout); mLimits.v1.maxDynamicStorageBuffersPerPipelineLayout = std::min(mLimits.v1.maxDynamicStorageBuffersPerPipelineLayout, kMaxDynamicStorageBuffersPerPipelineLayout); return {}; } wgpu::BackendType AdapterBase::GetBackendType() const { return mBackend; } wgpu::AdapterType AdapterBase::GetAdapterType() const { return mAdapterType; } const std::string& AdapterBase::GetDriverDescription() const { return mDriverDescription; } const PCIInfo& AdapterBase::GetPCIInfo() const { return mPCIInfo; } InstanceBase* AdapterBase::GetInstance() const { return mInstance; } FeaturesSet AdapterBase::GetSupportedFeatures() const { return mSupportedFeatures; } bool AdapterBase::SupportsAllRequestedFeatures( const std::vector& requestedFeatures) const { for (const char* featureStr : requestedFeatures) { Feature featureEnum = mInstance->FeatureNameToEnum(featureStr); if (featureEnum == Feature::InvalidEnum) { return false; } if (!mSupportedFeatures.IsEnabled(featureEnum)) { return false; } } return true; } WGPUDeviceProperties AdapterBase::GetAdapterProperties() const { WGPUDeviceProperties adapterProperties = {}; adapterProperties.deviceID = mPCIInfo.deviceId; adapterProperties.vendorID = mPCIInfo.vendorId; mSupportedFeatures.InitializeDeviceProperties(&adapterProperties); // This is OK for now because there are no limit feature structs. // If we add additional structs, the caller will need to provide memory // to store them (ex. by calling GetLimits directly instead). Currently, // we keep this function as it's only used internally in Chromium to // send the adapter properties across the wire. GetLimits(reinterpret_cast(&adapterProperties.limits)); return adapterProperties; } bool AdapterBase::GetLimits(SupportedLimits* limits) const { ASSERT(limits != nullptr); if (limits->nextInChain != nullptr) { return false; } if (mUseTieredLimits) { limits->limits = ApplyLimitTiers(mLimits.v1); } else { limits->limits = mLimits.v1; } return true; } DeviceBase* AdapterBase::CreateDevice(const DeviceDescriptor* descriptor) { DeviceBase* result = nullptr; if (mInstance->ConsumedError(CreateDeviceInternal(&result, descriptor))) { return nullptr; } return result; } void AdapterBase::RequestDevice(const DeviceDescriptor* descriptor, WGPURequestDeviceCallback callback, void* userdata) { DeviceBase* result = nullptr; MaybeError err = CreateDeviceInternal(&result, descriptor); WGPUDevice device = reinterpret_cast(result); if (err.IsError()) { std::unique_ptr errorData = err.AcquireError(); callback(WGPURequestDeviceStatus_Error, device, errorData->GetFormattedMessage().c_str(), userdata); return; } WGPURequestDeviceStatus status = device == nullptr ? WGPURequestDeviceStatus_Unknown : WGPURequestDeviceStatus_Success; callback(status, device, nullptr, userdata); } MaybeError AdapterBase::CreateDeviceInternal(DeviceBase** result, const DeviceDescriptor* descriptor) { if (descriptor != nullptr) { for (const char* featureStr : descriptor->requiredFeatures) { Feature featureEnum = mInstance->FeatureNameToEnum(featureStr); DAWN_INVALID_IF(featureEnum == Feature::InvalidEnum, "Requested feature %s is unknown.", featureStr); DAWN_INVALID_IF(!mSupportedFeatures.IsEnabled(featureEnum), "Requested feature %s is disabled.", featureStr); } } if (descriptor != nullptr && descriptor->requiredLimits != nullptr) { DAWN_TRY_CONTEXT( ValidateLimits( mUseTieredLimits ? ApplyLimitTiers(mLimits.v1) : mLimits.v1, reinterpret_cast(descriptor->requiredLimits)->limits), "validating required limits"); DAWN_INVALID_IF(descriptor->requiredLimits->nextInChain != nullptr, "nextInChain is not nullptr."); } DAWN_TRY_ASSIGN(*result, CreateDeviceImpl(descriptor)); return {}; } void AdapterBase::SetUseTieredLimits(bool useTieredLimits) { mUseTieredLimits = useTieredLimits; } void AdapterBase::ResetInternalDeviceForTesting() { mInstance->ConsumedError(ResetInternalDeviceForTestingImpl()); } MaybeError AdapterBase::ResetInternalDeviceForTestingImpl() { return DAWN_INTERNAL_ERROR( "ResetInternalDeviceForTesting should only be used with the D3D12 backend."); } } // namespace dawn_native