#version 310 es vec4 tint_degrees(vec4 param_0) { return param_0 * 57.295779513082322865f; } vec3 tint_degrees_1(vec3 param_0) { return param_0 * 57.295779513082322865f; } vec2 tint_degrees_2(vec2 param_0) { return param_0 * 57.295779513082322865f; } float tint_degrees_3(float param_0) { return param_0 * 57.295779513082322865f; } void tint_symbol() { vec4 a = tint_degrees(vec4(0.0f)); vec4 b = tint_degrees(vec4(1.0f)); vec4 c = tint_degrees(vec4(1.0f, 2.0f, 3.0f, 4.0f)); vec3 d = tint_degrees_1(vec3(0.0f)); vec3 e = tint_degrees_1(vec3(1.0f)); vec3 f = tint_degrees_1(vec3(1.0f, 2.0f, 3.0f)); vec2 g = tint_degrees_2(vec2(0.0f)); vec2 h = tint_degrees_2(vec2(1.0f)); vec2 i = tint_degrees_2(vec2(1.0f, 2.0f)); float j = tint_degrees_3(1.0f); float k = tint_degrees_3(2.0f); float l = tint_degrees_3(3.0f); } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { tint_symbol(); return; }