#version 310 es precision highp float; struct S { mat3 field0; }; struct S_1 { S field0[47][21][83]; }; struct S_2 { vec3 field0[95][37]; }; struct S_3 { S_2 field0; }; struct S_4 { ivec2 field0[56]; }; struct S_5 { S_4 field0; }; struct S_6 { vec3 field0[13][18]; }; struct S_7 { ivec2 field0[88]; }; void main_1() { uint x_88 = 58u; return; } void tint_symbol() { main_1(); } void main() { tint_symbol(); return; }