// Copyright 2021 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SRC_TINT_TRANSFORM_ARRAY_LENGTH_FROM_UNIFORM_H_ #define SRC_TINT_TRANSFORM_ARRAY_LENGTH_FROM_UNIFORM_H_ #include #include #include "src/tint/sem/binding_point.h" #include "src/tint/transform/transform.h" // Forward declarations namespace tint { class CloneContext; } namespace tint::transform { /// ArrayLengthFromUniform is a transform that implements calls to arrayLength() /// by calculating the length from the total size of the storage buffer, which /// is received via a uniform buffer. /// /// The generated uniform buffer will have the form: /// ``` /// struct buffer_size_struct { /// buffer_size : array; /// }; /// /// @group(0) @binding(30) /// var buffer_size_ubo : buffer_size_struct; /// ``` /// The binding group and number used for this uniform buffer is provided via /// the `Config` transform input. The `Config` struct also defines the mapping /// from a storage buffer's `BindingPoint` to the array index that will be used /// to get the size of that buffer. /// /// This transform assumes that the `SimplifyPointers` /// transforms have been run before it so that arguments to the arrayLength /// builtin always have the form `&resource.array`. /// /// @note Depends on the following transforms to have been run first: /// * SimplifyPointers class ArrayLengthFromUniform final : public Castable { public: /// Constructor ArrayLengthFromUniform(); /// Destructor ~ArrayLengthFromUniform() override; /// Configuration options for the ArrayLengthFromUniform transform. struct Config final : public Castable { /// Constructor /// @param ubo_bp the binding point to use for the generated uniform buffer. explicit Config(sem::BindingPoint ubo_bp); /// Copy constructor Config(const Config&); /// Copy assignment /// @return this Config Config& operator=(const Config&); /// Destructor ~Config() override; /// The binding point to use for the generated uniform buffer. sem::BindingPoint ubo_binding; /// The mapping from binding point to the index for the buffer size lookup. std::unordered_map bindpoint_to_size_index; }; /// Information produced about what the transform did. /// If there were no calls to the arrayLength() builtin, then no Result will /// be emitted. struct Result final : public Castable { /// Constructor /// @param used_size_indices Indices into the UBO that are statically used. explicit Result(std::unordered_set used_size_indices); /// Copy constructor Result(const Result&); /// Destructor ~Result() override; /// Indices into the UBO that are statically used. std::unordered_set used_size_indices; }; /// @param program the program to inspect /// @param data optional extra transform-specific input data /// @returns true if this transform should be run for the given program bool ShouldRun(const Program* program, const DataMap& data = {}) const override; protected: /// Runs the transform using the CloneContext built for transforming a /// program. Run() is responsible for calling Clone() on the CloneContext. /// @param ctx the CloneContext primed with the input program and /// ProgramBuilder /// @param inputs optional extra transform-specific input data /// @param outputs optional extra transform-specific output data void Run(CloneContext& ctx, const DataMap& inputs, DataMap& outputs) const override; }; } // namespace tint::transform #endif // SRC_TINT_TRANSFORM_ARRAY_LENGTH_FROM_UNIFORM_H_