#version 310 es precision mediump float; struct tint_padded_array_element { vec2 el; }; struct SSBO { tint_padded_array_element m[2]; }; layout (binding = 0) buffer SSBO_1 { tint_padded_array_element m[2]; } ssbo; mat2 arr_to_mat2x2_stride_16(tint_padded_array_element arr[2]) { return mat2(arr[0u].el, arr[1u].el); } tint_padded_array_element[2] mat2x2_stride_16_to_arr(mat2 mat) { tint_padded_array_element tint_symbol[2] = tint_padded_array_element[2](tint_padded_array_element(mat[0u]), tint_padded_array_element(mat[1u])); return tint_symbol; } void f_1() { mat2 x_15 = arr_to_mat2x2_stride_16(ssbo.m); ssbo.m = mat2x2_stride_16_to_arr(x_15); return; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void f() { f_1(); return; } void main() { f(); }