fn unpack4x8unorm_750c74() { var res : vec4 = unpack4x8unorm(1u); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { unpack4x8unorm_750c74(); return vec4(); } [[stage(fragment)]] fn fragment_main() { unpack4x8unorm_750c74(); } [[stage(compute)]] fn compute_main() { unpack4x8unorm_750c74(); }