// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_VULKAN_RESOURCEHEAPVK_H_ #define DAWNNATIVE_VULKAN_RESOURCEHEAPVK_H_ #include "common/vulkan_platform.h" #include "dawn_native/ResourceHeap.h" namespace dawn_native { namespace vulkan { // Wrapper for physical memory used with or without a resource object. class ResourceHeap : public ResourceHeapBase { public: ResourceHeap(VkDeviceMemory memory, size_t memoryType); ~ResourceHeap() = default; VkDeviceMemory GetMemory() const; size_t GetMemoryType() const; private: VkDeviceMemory mMemory = VK_NULL_HANDLE; size_t mMemoryType = 0; }; }} // namespace dawn_native::vulkan #endif // DAWNNATIVE_VULKAN_RESOURCEHEAPVK_H_