// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_TEXTURE_H_ #define DAWNNATIVE_TEXTURE_H_ #include "dawn_native/Error.h" #include "dawn_native/Forward.h" #include "dawn_native/ObjectBase.h" #include "dawn_native/dawn_platform.h" namespace dawn_native { MaybeError ValidateTextureDescriptor(DeviceBase* device, const TextureDescriptor* descriptor); MaybeError ValidateTextureViewDescriptor(const DeviceBase* device, const TextureBase* texture, const TextureViewDescriptor* descriptor); uint32_t TextureFormatPixelSize(dawn::TextureFormat format); bool TextureFormatHasDepth(dawn::TextureFormat format); bool TextureFormatHasStencil(dawn::TextureFormat format); bool TextureFormatHasDepthOrStencil(dawn::TextureFormat format); bool IsColorRenderableTextureFormat(dawn::TextureFormat format); bool IsDepthStencilRenderableTextureFormat(dawn::TextureFormat format); bool IsValidSampleCount(uint32_t sampleCount); static constexpr dawn::TextureUsageBit kReadOnlyTextureUsages = dawn::TextureUsageBit::TransferSrc | dawn::TextureUsageBit::Sampled | dawn::TextureUsageBit::Present; static constexpr dawn::TextureUsageBit kWritableTextureUsages = dawn::TextureUsageBit::TransferDst | dawn::TextureUsageBit::Storage | dawn::TextureUsageBit::OutputAttachment; class TextureBase : public ObjectBase { public: enum class TextureState { OwnedInternal, OwnedExternal, Destroyed }; TextureBase(DeviceBase* device, const TextureDescriptor* descriptor, TextureState state); static TextureBase* MakeError(DeviceBase* device); dawn::TextureDimension GetDimension() const; dawn::TextureFormat GetFormat() const; const Extent3D& GetSize() const; uint32_t GetArrayLayers() const; uint32_t GetNumMipLevels() const; uint32_t GetSampleCount() const; dawn::TextureUsageBit GetUsage() const; TextureState GetTextureState() const; MaybeError ValidateCanUseInSubmitNow() const; bool IsMultisampledTexture() const; // Dawn API TextureViewBase* CreateDefaultView(); TextureViewBase* CreateView(const TextureViewDescriptor* descriptor); void Destroy(); protected: void DestroyInternal(); private: TextureBase(DeviceBase* device, ObjectBase::ErrorTag tag); virtual void DestroyImpl(); MaybeError ValidateDestroy() const; dawn::TextureDimension mDimension; dawn::TextureFormat mFormat; Extent3D mSize; uint32_t mArrayLayerCount; uint32_t mMipLevelCount; uint32_t mSampleCount; dawn::TextureUsageBit mUsage = dawn::TextureUsageBit::None; TextureState mState; }; class TextureViewBase : public ObjectBase { public: TextureViewBase(TextureBase* texture, const TextureViewDescriptor* descriptor); static TextureViewBase* MakeError(DeviceBase* device); const TextureBase* GetTexture() const; TextureBase* GetTexture(); dawn::TextureFormat GetFormat() const; uint32_t GetBaseMipLevel() const; uint32_t GetLevelCount() const; uint32_t GetBaseArrayLayer() const; uint32_t GetLayerCount() const; private: TextureViewBase(DeviceBase* device, ObjectBase::ErrorTag tag); Ref mTexture; dawn::TextureFormat mFormat; uint32_t mBaseMipLevel; uint32_t mMipLevelCount; uint32_t mBaseArrayLayer; uint32_t mArrayLayerCount; }; } // namespace dawn_native #endif // DAWNNATIVE_TEXTURE_H_