#include using namespace metal; void main_1(thread int* const tint_symbol_1) { int const x_2 = *(tint_symbol_1); return; } void tint_symbol_inner(uint x_1_param, thread int* const tint_symbol_2) { *(tint_symbol_2) = as_type(x_1_param); main_1(tint_symbol_2); } fragment void tint_symbol(uint x_1_param [[sample_id]]) { thread int tint_symbol_3 = 0; tint_symbol_inner(x_1_param, &(tint_symbol_3)); return; }