fn isNan_e4978e() { var res : bool = isNan(1.0); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { isNan_e4978e(); return vec4(); } [[stage(fragment)]] fn fragment_main() { isNan_e4978e(); } [[stage(compute)]] fn compute_main() { isNan_e4978e(); }